![]() The answer is, by relying on solid link management. ![]() In a world where nothing seems to work without a link, how do you come to terms with this reality? While short links with a random alphabet-and-number soup may appear to be better, they’re only marginally so. It likes it when things are served to it on a platter.Īnd processing the mumble-jumble of long URLs is hard work. The human mind likes to avoid unnecessary efforts. This is exactly what your customers would do as well. If you’re wary of the all too common cyber frauds, perhaps the latter. Which link of these two are you more likely to trust? To get to the catalog, you need to click on a link. The colocation is particularly not ideal as the battlefield clan and minecraft server tend to bring occasional DDoS attempts on the server, and there's not really much overlap in membership nowadays.Consider an ad from IKEA with a rare and tempting up to 80% off clearance sale. ![]() The battlefield guys have some crazy rank structure based on time on the server or some such, the ffxiv group just has admin or not, and the minecraft group is a yes/no access perm. ![]() Each of these are effectively seperate entities and need to manage their own permissions, and if they were setting up fresh now, they'd all be seperate discord servers. The example I'm thinking of is a server I'm still on which is nominally owned by a battlefield clan, but also has a ffxiv guild, wildstar guild, eve corp and minecraft server chat on it. These kind of servers tend to come around because running TS/Mumble servers require expertise certain groups don't have, so groups tend to colocate over some overlap in membership, and may still be colocated over inertia even if the overlap goes away. Ultimately, I don't think this is as much an obstacle to long term success of Discord. In comparison, a teamspeak server has different groups and people can only assign people to their own groups. For example, any rank with the ability to assign ranks can assign any rank below it. It isn't, and Discord's group structure is less flexible. Discord won many users by organic word-of-mouth referrals from people who used to use Skype.Īs for gaming voice chat, Discord is not as sophisticated as other offerings (edit: maybe that's the wrong wording let's go instead with "not as configurable"), but offers a smoother out-of-the-box experience. For messaging among people who know each other by name, Facebook's offerings are dominant, but for pseudonymous chat Skype remained strong until Microsoft vacillated between making Skype Windows' native messenger or a strong multiplatform freemium network that isn't plagued by an aging UI and the invasion of advertising. It hits a sweet spot of good-enough voice & text chat that's cost-free, needs no configuration, is fully hosted with captive servers, uses decent codecs, supports inbound hyperlinks, has a slick UI, has official same-name clients on mobile, has a web client, and the like.ĭiscord's rise helped by Microsoft's seeming neglect and confusing platform direction of Skype in recent years, even if Discord still doesn't have video chat. Discord competes with Teamspeak, Mumble, Ventrilo, and Skype in the category of gaming voice chat, but it also offers an interface set up like Slack, which has gained popularity for topic-based persistent chat.
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